extern int has_sha1_pack(const unsigned char *sha1);
+/*
+ * Open the loose object at path, check its sha1, and return the contents,
+ * type, and size. If the object is a blob, then "contents" may return NULL,
+ * to allow streaming of large blobs.
+ *
+ * Returns 0 on success, negative on error (details may be written to stderr).
+ */
+int read_loose_object(const char *path,
+ const unsigned char *expected_sha1,
+ enum object_type *type,
+ unsigned long *size,
+ void **contents);
+
/*
* Return true iff we have an object named sha1, whether local or in
* an alternate object database, and whether packed or loose. This